[HELP] How do i make a functional Heroic Observer, Chest Spawning bosses and Bridge/Wall Switches?
I really like to make maps, even through i'm just starting, i like to change things to spice them up (let's say, Abyss of Demons with Bomb Devils, and in fact i have a finished, more rewarding Abyss map, with certain twists), however, i want to unleash my full potential on more detailed stuff, the Switches (the Shatters ones) function is already sick enough!
However, i don't have ANY idea on how to make more complicated entities, functional, like Shaitan the Advisor, that has tons of "Spawners", and some other stuff in the same part he appears in the Map Editor (they are invisible), and since i can't test Maps unless my maps get more known among the community, i'd love to know how to make such things functional to spice up future maps i'd make.
@Paracosm Ask @Food. For spawners, I'm pretty sure they're in entities...? And switches should be named like, "shtrsswitch" and killwalls that are activated by the switch something like, "shtrskillwall1"
It's really hard to figure it out if you don't have the map to help you with the mechanics
If you want to find out more: you can check out this:
and the map pack can be found here: